package com.lge.clock.worldclock.map;

/**
 * @author lge.com
 */
public class AnimationInfo {
    private float velocityX; 
    private float velocityY;
    private float stepX;
    private float stepY;
    private float stepScale;
    private int loopCnt;
    
    public AnimationInfo() {
        
    }
    
    public AnimationInfo(float velocityX, float velocityY, int loopCnt) {
        this.velocityX = velocityX;
        this.velocityY = velocityY;
        this.loopCnt = loopCnt;
    }
    
    public void setVelocityX(float velocityX) {
        this.velocityX = velocityX;
    }
    
    public float getVelocityX() {
        return velocityX;
    }
    
    public void setStepX(float stepX) {
        this.stepX = stepX;
    }
    
    public float getStepX() {
        return stepX;
    }
    
    public void setStepY(float stepY) {
    	this.stepY = stepY;
    }
    
    public float getStepY() {
    	return stepY;
    }
    
    public void setStepScale(float stepScale) {
    	this.stepScale = stepScale;
    }
    
    public float getStepScale() {
    	return stepScale;
    }
    
    public void setVelocityY(float velocityY) {
    	this.velocityY = velocityY;
    }
    
    public float getVelocityY() {
    	return velocityY;
    }
    
    public void setLoopCnt(int loopCnt) {
        this.loopCnt = loopCnt;
    }
    
    public int getLoopCnt() {
        return loopCnt;
    }
}